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View Full Version : DSU Mario World Suggestion Quick Level Recap since Mariowings doesn't know how difficult the later levels are...


cheat-master30
3rd December 2008, 09:54 PM
Okay, based on my current predictions, although the non castles may move worlds in development:

World 1:

Leading Off:

http://s2.largeimagehost.com/TN/QthFhUQ/tn_Leading+Off+Death.JPG

Yellow Switch Palace:

http://s2.largeimagehost.com/TN/QthFhFs/tn_Death+By+Munchers.JPG

The Maze:

http://s2.largeimagehost.com/TN/QthFhUF/tn_Endless+Maze+Pic.JPG

Pit of Trials:

http://s2.largeimagehost.com/TN/QthFhUr/tn_Pit+of+trials.JPG

Trial of Faith:

http://s2.largeimagehost.com/TN/QthXtes/tn_Leap+of+Faith.JPG

Gimmick Castle:

http://s2.largeimagehost.com/TN/QthXtXQ/tn_Gimmick+Castle+2.JPG

^Images by Zexis, some issues fixed later by Kyle after screenshots were taken.

World 2:

Hideout in the Tree (Green Switch Palace)

http://www.dsultimate.net/photoplog/images/372/medium/1_GSP.GIF

http://www.dsultimate.net/photoplog/images/372/medium/1_GSP1.GIF

http://www.dsultimate.net/photoplog/images/372/medium/1_GSP2.GIF

http://www.dsultimate.net/photoplog/images/372/medium/1_GSP3.GIF

http://www.dsultimate.net/photoplog/images/372/medium/1_GSP4.GIF

http://www.dsultimate.net/photoplog/images/372/medium/1_GSP5.GIF

[See disclaimer for underwater passage level]

Hold Right:

Needs map by mariowings77.

Crystal Palace

q15f_uRPIp4

By Mariowings77.

Ice Level (un named)

By MrLuigi.

Unknown Fortress (temporary name until boss is decided)

By Mariowings77

Creepy Castle:

First rooms

06C9oQUxIXs

Elevator

QunTOeSlu08

Full Map

http://dsultimate.net/Entertain/HauntedCastleFinal.PNG

Videos by Zexis, map by me, things like spikes being the wrong way up since changed.

TAS by Mariowings77 of Creepy Castle:

RQL6THgXcNI

2yzE4li5Xg0

World 3:

Way of the Turtle

http://s5.tinypic.com/28taqer.jpg

Haunted Waters

By Mariowings77

Swimming Lessons

JuJiY2LyAEw

By Wasabi jellyfish

Blue Switch Palace

1197

By Yoshi987

Thwomp Castle

qc3E4F2XJ5c

By Yoshi987

Fast Scrolling Forest Level

By mariowings77

Stone Tower

By MrLuigi

Sherbet Land:

http://www.dsultimate.net/photoplog/images/1/1_SherbetLandMap.PNG
World 4:

Ludwig's Flying Fortress:

http://www.dsultimate.net/photoplog/images/1/1_FlyingFortress.PNG

Syrup Castle:

http://www.dsultimate.net/photoplog/images/1/1_SyrupCastleRemake.PNG

mariowings77
3rd December 2008, 09:57 PM
Hahahahaha I guess this serves me right XD
Ummm... World one wasn't too terribly hard.
World Two castle was INSANE but I managed to beat it after three hours XD
Ummm... can't wait to try and die in the next few worlds XD

Zexis
3rd December 2008, 09:57 PM
This ought to be kept more as an archive, I think. It could be updated with future information so as to be a sort of level database. Maybe.

mariowings77
3rd December 2008, 10:01 PM
Quite possibly...>.>

cheat-master30
3rd December 2008, 10:01 PM
World 5:

[No known order]

Crescent Moon Village (no map available)

Toxic Mill (no map available)

http://www.dsultimate.net/photoplog/images/1/1_ToxicMillPart1.PNG

Plant Fortress:

http://www.dsultimate.net/photoplog/images/1/1_PlantFortress.PNG

Pyramid of Traps:

http://www.dsultimate.net/photoplog/images/1/1_PyramidofTraps.PNG

Hot Cold Cave (may be moved to earlier or later):

http://www.dsultimate.net/photoplog/images/1/1_HotColdCave.PNG

Neon City Circus:

http://www.dsultimate.net/photoplog/images/1/1_NeonCityCircus.PNG

http://www.dsultimate.net/photoplog/images/1/1_CircusSection.PNG

Needs the Wario Land graphics still of course.

World 6:

Who the heck is ninjablooper (needs proper sprite map)?

http://www.dsultimate.net/Board/upload/picture.php?albumid=601&pictureid=6411

Underwater Passage

By Mariowings77

http://www.dsultimate.net/photoplog/images/372/medium/1_Water_level_1.GIF

http://www.dsultimate.net/photoplog/images/372/medium/1_Water_level_2.GIF

http://www.dsultimate.net/photoplog/images/372/medium/1_Water_level_3.GIF

[Screenshots from Mariowings77's hack. DSU version will be more difficult, use redrawn instead of Legend of Zelda sprites and be annoying]

Platform Hell

Underwater Castle:

http://www.dsultimate.net/photoplog/images/1/1_UnderwaterCastleRemake2.PNG

World 7:

The Mansion:

http://www.dsultimate.net/photoplog/images/1/2_TheMansion.PNG

Yikes! Boiling Hot! (Based on Yoshi's Island DS, needs level map)

The Dreadnought (not posting the images here, too long)

Power Cut Peril (Semi last fortress maybe)

http://www.dsultimate.net/photoplog/images/1/1_PowerCutPerilPart1.PNG

http://www.dsultimate.net/photoplog/images/1/1_PowerCutPeril.PNG

http://www.dsultimate.net/photoplog/images/1/1_FishinBooBoss.PNG

Bowser's Castle (it's probably here somewhere)

cheat-master30
3rd December 2008, 10:08 PM
Hahahahaha I guess this serves me right XD
Ummm... World one wasn't too terribly hard.
World Two castle was INSANE but I managed to beat it after three hours XD
Ummm... can't wait to try and die in the next few worlds XD

You will. A lot. And if the castles like easier than world 2's, that's because Zexis or Kyle hasn't modified them to be even more difficult yet.

This ought to be kept more as an archive, I think. It could be updated with future information so as to be a sort of level database. Maybe.

Not a bad idea actually. I might just do that.

P.S. Many backgrounds still need to be ripped, so I can't get good designs for the Toxic Mill (and someone else is designing this, I'm too lazy) or Crescent Moon Village. Or Neon City Circus, which will require a damn good spriter to remake the backgrounds for Neon City/Glittertown and Chortlebot Challenge in Wario Land The Shake Dimension as 16 bit. There's also the minor fact that Kyle is still making any levels I haven't designed and he's not released in a demo yet. So that's about 40 levels of Kaizoesque platform hell in between the already mapped but not yet built stuff.

P.S. I freaking forgot to list Ludwig's Flying Fortress, which is a minor fort level. Yeah, silly me.

mariowings77
3rd December 2008, 10:16 PM
ummm... i'm not doing the underwater level thoughXD

cheat-master30
3rd December 2008, 10:21 PM
Not even to find out what world 7 is like? Don't you want to fight Bowser in a battle to the death? But to be fair, you have a point, it's probably the most difficult level I've ever designed, and that's without Zexis or Kyle editing it to put in more difficulty...

ninjablooper
3rd December 2008, 10:23 PM
Fit my level in somewhere...

cheat-master30
3rd December 2008, 10:27 PM
What world is it in?

ninjablooper
3rd December 2008, 10:30 PM
i don't know. You can put it in an appropriate place cheat.

kyledude92107
3rd December 2008, 10:31 PM
Stickied, because I like the archive idea.

ninjablooper
3rd December 2008, 10:33 PM
P.S. Cheat:
My level's name will be "Who the heck is ninjablooper?"

kyledude92107
4th December 2008, 02:55 AM
lawlz

People will just Google you. <_<

ninjablooper
4th December 2008, 01:49 PM
lawlz

People will just Google you. <_<

It is meant to see the LPer's commentary. Think about it. Think of this with more swearing... "Who the heck is Ninjablooper?"

cheat-master30
4th December 2008, 03:31 PM
I don't think that fits well in the level name character limitations, but oh well. Your level is going in world 6 then.

cheat-master30
4th December 2008, 03:35 PM
Ninjablooper's level added to world 6 list, Ludwig's Flying Fortress added to world 4 list.

ninjablooper
4th December 2008, 04:25 PM
Ninjablooper's level added to world 6 list...

There is more to my level.

ninjablooper
4th December 2008, 04:26 PM
http://www.dsultimate.net/Board/upload/showthread.php?t=13571

cheat-master30
4th December 2008, 05:03 PM
Darn, I thought it was all one image.

ninjablooper
4th December 2008, 05:15 PM
Darn, I thought it was all one image.

Are you editing in the other parts?

cheat-master30
4th December 2008, 05:39 PM
Probably later. Can you remake the image as a whole in sprites though? It'd be kinda helpful.

ninjablooper
4th December 2008, 05:42 PM
Probably later. Can you remake the image as a whole in sprites though? It'd be kinda helpful.

I'm too lazy and I'll be very busy the next few days...

cheat-master30
4th December 2008, 05:45 PM
Ironically enough, so am I.

Zexis
4th December 2008, 08:28 PM
Heh. We're all busy and yet still find the time to come on here.

But, dang, that first page does take awhile to load.

cheat-master30
4th December 2008, 08:30 PM
It'll take longer when someone gets images of all the world 2 levels.

ninjablooper
5th December 2008, 04:29 PM
For now just add this.

http://www.dsultimate.net/Board/upload/picture.php?albumid=601&pictureid=6411
http://www.dsultimate.net/Board/upload/picture.php?albumid=601&pictureid=6412
http://www.dsultimate.net/Board/upload/picture.php?albumid=601&pictureid=6413
Finally you get to the end. Feel free to add more enemies and stuff... make sure I put the right type of P-Switch to get rid of munchers.
http://www.dsultimate.net/Board/upload/picture.php?albumid=601&pictureid=6414

cheat-master30
5th December 2008, 04:53 PM
I will add it later.

Rick Astley
6th December 2008, 04:28 AM
What's that for, NB?

cheat-master30
6th December 2008, 09:38 AM
It's a level design he made, which needs to be made in sprites. But hey, I guess he decided making it fully in sprites would take too long.

cheat-master30
1st January 2009, 04:33 PM
Updated, but needs level designs for green switch palace and hold right, and need yoshi987's maze level design. Oh, and, just one switch palace remains!

mariowings77
1st January 2009, 04:36 PM
Almost done with green switch palace so as soon as i'm done with both levels, then I'll make a vid of it.

cheat-master30
1st January 2009, 04:38 PM
Thank you Mariowings, I need a picture or video for the first post.

mariowings77
1st January 2009, 05:19 PM
K, i'll start the video once i'm done with creepy castle:O

cheat-master30
1st January 2009, 07:30 PM
I guess that level is taking a long time...

Zexis
6th January 2009, 08:33 PM
K, i'll start the video once i'm done with creepy castle:O
What are you doing with Creepy Castle?

Oh, and sorry I haven't commented on any of the levels, cheat. I've been taking a break from DSU, so haven't really taken the time to view them just yet. But don't worry, I will ;)

cheat-master30
6th January 2009, 08:40 PM
No problem Zexis. As for what he was doing... the speedrun noted in the other topic?

Zexis
8th January 2009, 09:22 PM
Yeah. I saw that after I posted. He must be nuts, but hey; it takes crazy people to take on hacks like this.

mariowings77
9th January 2009, 12:38 AM
>___>
Ummm... thank you?? It wasn't that bad... just the room with the drop XD
I might be able to finish it this weekend but i'm not sure!! We will see!!

cheat-master30
20th January 2009, 06:46 PM
Note: This is pretty much closed, because as Kyle said in another topic, level designs submissions are not being accepted any more. Thanks to all those who have submitted any level designs, they will be included, and the list will be updated when whoever's making what other levels are in has named said levels.

mariowings77
20th January 2009, 06:58 PM
ok, so for the vids of the new levels that are being made, you want me to put them in the speed run topic??

cheat-master30
20th January 2009, 07:04 PM
Go ahead, keep making the videos.

mariowings77
20th January 2009, 07:30 PM
Ok, and i'm REALLY sorry that I haven't been able to get the vids for creepy castle. So, I can get what I have so far and add a bit of something else for the rest of the video, or I can finish the entire video for creepy castle and have it done who knows when:P

cheat-master30
20th January 2009, 07:49 PM
What's the actual problem?

mariowings77
20th January 2009, 07:50 PM
everytime I get footage, it becomes rouge and mario keeps dying so I have to keep re-doing it:/

cheat-master30
20th January 2009, 08:25 PM
Oh, makes sense. Try skipping to the boss fight and recording that, it's the only thing I don't have even a screenshot of.

mariowings77
20th January 2009, 09:18 PM
Ok, well, I might have to use cheats for this one but i'd rather not:/ Blah, i'll try and get it done soon!!

cheat-master30
20th January 2009, 09:23 PM
Don't mind the cheats, even I don't know what's been edited for that section, the map cuts out right by the boss door.

Zexis
21st January 2009, 06:50 PM
Heh. It's not much, cheat. Only 4 or 6 bullet bill launchers in what I hope presents itself as at least a minor inconvienience to the player. All for the sake of keeping the sprites glitch-free.

So, wings, is Creepy Castle being recorded all as one vid, or is it in multiple sections of footage? Because I'd be happy just to see what you have so far, if that's at all possible.

cheat-master30
21st January 2009, 06:53 PM
Heh. It's not much, cheat. Only 4 or 6 bullet bill launchers in what I hope presents itself as at least a minor inconvienience to the player. All for the sake of keeping the sprites glitch-free.

So, wings, is Creepy Castle being recorded all as one vid, or is it in multiple sections of footage? Because I'd be happy just to see what you have so far, if that's at all possible.

Only 4 or 6 Bullet Bill launchers? That's actually some nice difficulty there, considering you're basically fighting Reznor on a spinning wheel with platforms above a pit for half the battle.

Zexis
21st January 2009, 07:05 PM
I checked. There are 4. I've also sent you a screenshot from Lunar Magic via PM.

cheat-master30
21st January 2009, 07:29 PM
Still looks pretty cool though.

cheat-master30
1st February 2009, 12:54 AM
Updated with current level list.

mariowings77
1st February 2009, 01:02 AM
The hold right one, you mean is the one I made by smf? Or the new one i'm making?? Cause the new one i'm making is just an automatic level. Hold right is gonna be alot harder for making on smw:/

cheat-master30
1st February 2009, 04:31 PM
You've replaced that with an automatic level now? Oh, and can you provide some names of the levels you've designed and going to add to this, like the water level and the ghost house?

mariowings77
1st February 2009, 05:29 PM
Water level is underwater passage. The ghost house is haunted waters

cheat-master30
1st February 2009, 06:59 PM
Thanks for the naming, that was useful.

cheat-master30
1st February 2009, 07:02 PM
Names have been changed, and 'Platform Hell' (name for the literal level based on the concept) added to world 6's level list.

mariowings77
1st February 2009, 07:24 PM
No problem;)

mariowings77
1st February 2009, 07:29 PM
Hey!! I'm making a level for the hacking class. If I make a video for it and post it here, along with getting your approval... could we put it in for world 2 of the dsu hack?? it's got a medium difficulty but I think it's really fun!! :D

cheat-master30
1st February 2009, 07:55 PM
Hey!! I'm making a level for the hacking class. If I make a video for it and post it here, along with getting your approval... could we put it in for world 2 of the dsu hack?? it's got a medium difficulty but I think it's really fun!! :D

Sure, it could be added. Has it got a name? Because hey, ANY levels suggested are generally added, this is a whole DS Ultimate celebration project, not a small team project.

mariowings77
1st February 2009, 08:00 PM
Yeah, it's called Crystal Palace. I might have the vid up in a few days. Just gotta finish the level;)

cheat-master30
1st February 2009, 08:12 PM
Oh, sounds cool so I'll add it. What kind of level is it? And what part of world 2 would it go in?

mariowings77
1st February 2009, 08:50 PM
I was thinking maybe the level right before the castle??

cheat-master30
1st February 2009, 09:22 PM
Well it's there anyway now. Is it a ghost house or fortress then, out of curiosity?

mariowings77
1st February 2009, 09:38 PM
It's just a regular level with the clear blocks. Nothing too big. Just a nice difficult/fun level

cheat-master30
1st February 2009, 09:44 PM
Oh, seems cool then. Check your PMs as well.

mariowings77
1st February 2009, 09:50 PM
Only if you check yours;) lol done.

cheat-master30
1st February 2009, 09:56 PM
Replied and thanks.

mariowings77
1st February 2009, 09:59 PM
No problem... Shouldn't be too hard but It might not look exactly like the one that you posted. I'll do my best though;)

cheat-master30
1st February 2009, 10:23 PM
Don't worry so much about exactness. For the Thwomp thing replacement, the bottom 'anvil' section doesn't have to be anywhere near exact, and I'm assuming most others could be shrunk down pretty easily.

mariowings77
1st February 2009, 10:27 PM
Yeah, I might be able to fit in the ax guys no problem...

cheat-master30
1st February 2009, 10:37 PM
Sounds good then mariowings!

mariowings77
1st February 2009, 10:39 PM
Indeed it does cheat master!! :D

cheat-master30
1st February 2009, 10:41 PM
Yeah. Now all we need is some actual progress on world 2 other than the castle level, heh.

mariowings77
1st February 2009, 10:42 PM
Lol green switch palace is on it's way!! :D

cheat-master30
1st February 2009, 10:45 PM
Thanks mariowings.

mariowings77
1st February 2009, 10:45 PM
No problem.

cheat-master30
1st February 2009, 11:02 PM
So far there are 33 or so levels confirmed for this. That's okay so far.

mariowings77
2nd February 2009, 12:43 AM
Wow, i'm not looking foreward to the sherbert land and underwater castle D:

cheat-master30
2nd February 2009, 12:12 PM
To be fair, as a complete remake of a Wario Land 1 level Sherbet Land is thankfully a short level.

mariowings77
2nd February 2009, 07:34 PM
This is true

cheat-master30
2nd February 2009, 08:25 PM
Should also be somewhat easy to make as well, and to video.

Zexis
2nd February 2009, 08:26 PM
Wings, what level value did you use for your Crystal Palace?

cheat-master30
2nd February 2009, 08:44 PM
I don't think he added it to the DS Ultimate one yet, but why?

Zexis
2nd February 2009, 08:54 PM
I don't think he added it to the DS Ultimate one yet, but why?

Because if he does, I want to make sure that the level values aren't already in use.

EDIT: By the way, ever think of taking out the "since Mariowings doesn't know how difficult the later levels are... " in the title? Just a suggestion ;)

cheat-master30
2nd February 2009, 08:59 PM
I'm too lazy, and it's kinda nostalgic really.

mariowings77
2nd February 2009, 09:08 PM
Nah, keep it XD Lol the level number is 105 but it can easily be changed!!

Zexis
2nd February 2009, 09:08 PM
Nah, keep it XD Lol the level number is 105 but it can easily be changed!!
Would you mind telling me how to do that? I can't seem to figure it out. >___>

mariowings77
2nd February 2009, 09:10 PM
It's simple really, just remake the level in a new level!! Make sure that the sprite settings are the same though... shouldn't take too long;)

Zexis
2nd February 2009, 09:14 PM
Block by block? <_> I thought that there would be an easier way. If there isn't, this is why it's important to keep track of level values. It'll be easier, of course, if each world is it's own R0M. It frees up a lot of level space.

cheat-master30
2nd February 2009, 09:17 PM
^Each world? That's kinda overkill. There's only 33 levels submitted so far, and I'd say it could handle about 50.

mariowings77
2nd February 2009, 09:22 PM
Yeah block by block. It'll take some time but i'll do it XD

Zexis
2nd February 2009, 09:34 PM
^Each world? That's kinda overkill. There's only 33 levels submitted so far, and I'd say it could handle about 50.
That's why I said it'd be easier, though not necessarily practical. If we wanted to, we could probably fit this whole thing into two R0Ms. The thing, that increases the chance of someone creating a level in a value that's already being used, which means that someone will have to remake their level.

cheat-master30
2nd February 2009, 09:40 PM
Oh, just thought, check your PMs Zexis.

cheat-master30
6th February 2009, 01:50 PM
Updated with a corrected level name.

wasabi jellyfish
6th February 2009, 01:53 PM
Updated with a corrected level name.

Wheres da vid?
And Mario's Delerium

cheat-master30
6th February 2009, 01:59 PM
Updated with Mario's Delirium (correct spelling I think) and video of Swimming Lessons.

wasabi jellyfish
6th February 2009, 02:01 PM
Midnight!!!!!!!

cheat-master30
13th February 2009, 11:51 PM
As due to this topic, requests have been closed:

http://dsultimate.net/Board/upload/showthread.php?t=15578

cheat-master30
13th February 2009, 11:59 PM
Latest screenshots by mariowings77 added.

cheat-master30
16th February 2009, 08:35 PM
Renamed Green Switch Palace, Crystal Palace video added.

wasabi jellyfish
18th February 2009, 07:25 AM
Marios delerium:D

cheat-master30
18th February 2009, 08:51 PM
Problem is though, that level needs quite a bit of cleaning up before it could be added.

cheat-master30
23rd April 2009, 10:01 PM
Added Thwomp Castle to world 3 listing, and yes, world 3 will also potentially have another fortress just because.

mariowings77
23rd April 2009, 10:26 PM
Ok, cool. Does that make two now? Oh and i'm going to start on the overworlds for worlds three four and five now... any specific subscreen for world four that you recommend??

cheat-master30
23rd April 2009, 10:34 PM
Yes it does, because I want the edited Deadweight Bro robot sprite as a boss in one fortress as well as the Thwomp Castle boss (which, if the Thwomp boss is edited for the bat type boss from the ghost house will mean that creature appears twice in the Thwomp fortress).

mariowings77
23rd April 2009, 10:35 PM
Ok. I'll get started on it right now!! :D

cheat-master30
23rd April 2009, 10:40 PM
I look forward to seeing it. A few minor notes:

1. For world 5 and 3, make the overworld connected. And pretty big areas too, because world 5 has a LOT of EX GFX heavy, custom sprite heavy and LONG levels. And they both have a lot of fortress type levels.

2. For world 4, base it off the Kitchen Island map from Wario Land 1. Castle is in top right of island. But never the less, world 4 is basically the cut off point for demo 1 anyway.

mariowings77
23rd April 2009, 10:45 PM
So Can I try to link world four from a portal??

cheat-master30
23rd April 2009, 10:50 PM
Go ahead, I guess.

ninjablooper
25th April 2009, 10:07 PM
http://www.dsultimate.net/Board/upload/showthread.php?t=13571

cheat-master30
27th April 2009, 10:27 PM
Okay, Ice Level is now level before fortress in world 2.

mariowings77
27th April 2009, 10:32 PM
The vid of it is uploading!!

cheat-master30
27th April 2009, 10:35 PM
Thanks mariowings.

mariowings77
27th April 2009, 10:35 PM
Anytime Cheat!! ;)

mariowings77
27th April 2009, 10:42 PM
And I think I'm going to start putting the levels that we have into the overworld ;)

cheat-master30
27th April 2009, 10:52 PM
Thanks mariowings.

mariowings77
27th April 2009, 11:21 PM
Here's the vid.
asoL7dyQzU4

cheat-master30
27th April 2009, 11:25 PM
Many, MANY glitches need to be fixed there, like the background, goal post and some graphics. It also needs more enemies, but the level design as a whole seems fairly decent.

ninjablooper
7th May 2009, 01:15 PM
http://www.dsultimate.net/Board/upload/showthread.php?t=13571

cheat-master30
7th May 2009, 01:17 PM
^Make an image using sprites please, I can't because my computer nearly freezes when opening the picture.

ninjablooper
7th May 2009, 04:31 PM
I'll make it as soon as I figure out warp pipes, and making boss battles and doors that appear after.

cheat-master30
7th May 2009, 04:36 PM
Okay, thanks ninjablooper.