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View Full Version : The Obscenely Arduous Task of Mass Currency Theft (Version 1.1)


LinksDarkArrows
10th December 2008, 05:29 AM
The forest echoes the truth...

http://www.yousendit.com/download/TTZuQ1ZoSU84NVhIRGc9PQ

I had a much larger post, but I made a mistake by messing up a keyboard command and lost it. ^_^; If you don't mind, I would just like to post the bare minumum.

New to 1.1: I didn't add any new levels, but I did make the final "void" (you'll understand when you see it) harder so that the voids could make sense as to where they're placed. I also removed some of the old exit custom blocks planned for the original perception of this game. Since they were not used, I decided that we did not need them. I changed the overworld level tile from a target to a coin, as well as fixed the event issues. (some did not trigger properly)

- New concept
- 25 exits
- Custom graphics 100% self-created
- Custom music
- Various hex edits to change the experience
- And more!

If you want pictures, please visit the old topic. I hope you enjoy this update. I likely won't update it again unless I find something that should be. There is one abusable trick in the game that makes it broken, but nothing too bad.

Enjoy!

(Old topic link)

http://dsultimate.net/Board/upload/showthread.php?t=12850

Disclaimer: Images in the old threat may have slight differences to what you'll be playing. You have been warned!

kyledude92107
11th December 2008, 03:33 AM
I need to get to LPing this... >_<