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Astr0
7th February 2007, 08:27 PM
(hu(hu Rocket GBA game guide

Welcome to the official Chuchu Rocket discussin thread, which has everything you need need to know about Chuchu Rocket.

TABLE OF CONTENTS
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1 - Version history
2 - Notices
3 - The story
4 - Puzzle mode



1- Version History
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Version - 1.2
Made - 04/08/06
Last updated - 06/08/06



2- Notices
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A) No material from this GUIDE may be paraphrased, copied, changed or re-formatted without my permission. Anyone doing this is guilty of “plagiarism”, the act of stealing and passing off of ideas and words of another as one’s own without crediting the source.

This is not a walkthrough guide with solutions for puzzles a stage challenges this is a guide simply to tell you how to play the game.

3- Story
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(Taken directly from Instruction Booklet)

In a far away time on a far away planet, there is a Space Port.

This Space Port is inhibited by thousands of little ChuChus.

"ChuChus aren't ordinary mice. We're space mice!"

The things that ChuChus detest more than anything else are KapuKapus.

"KapuKapus aren't ordinary cats. We're space cats!"

The ChuChus lived happily until one day, when... The Space Port became infested with KapuKapu.

"Oh no! Look at all those cats" "What should we do?"

"Which rocket should we go in?"

The fate of the ChuChus is in your hands!
The "ChuChu Rocket!" launch countdown has started!


4-Puzzle mode
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A) Puzzle mode is a game of logic, you need to be smart to conquer the tough levels which can rise to great difficulty

B) How to play puzzle mode

i - The grid that you place a solution on is 12x9 having 108 squares in total, each square can only take one arrow each.

ii - Solutions: These are arrows that will guide the Chuchus around the grid to the rocket. You can place 1 solution per square of a grid depending on how many solutions a puzzle has.

iii - Kapukapus: These are space cats, if a Chuchu runs into one of these you will need to try the puzzle again, so think carefully before placing solutions. Also, if a Kapukapu gets to a rocket before a Chuchu you will again have to retry the puzzles.

iiii - Chuchus: These are space mice, you must guide these to the rockets before the Kapukapus get to them.

iiiii - Rockets: The blue rockets on puzzle mode(Can have a variety of coloured rockets on multi-player) are what the Chuchus need to escape in, do what ever it takes to get to them.

C) The variety of puzzles

i - How many: Well; their are 4 sets of difficulties made by Sonic team with 25 puzzles in each. Then their are 4 sets of user puzzles with all 26 letters of teh alphabet in them and 25 puzzles in each letter. So overall their are about 2625 puzzles on the game.

ii - Normal puzzles: These puzzles aren't that tricky and should be easy to pass through within 5 minutes. You need to complete all 25 puzzles to unlock the hard difficulty.

iii - Hard puzzles: These puzzles are fairly tricky and can take some time too complete. You need to complete all 25 puzzles to unlock the special difficulty.

iiii - Special puzzles: These puzzly are very tricky and will take some time to complete. You need to complete all 25 puzzles to unlock mania difficulty.

iiiii - Mania puzzles: These puzzles are extremely tricky and could take ages to complete. You need to complete all 25 puzzles to unlock a special bonus.

Astr0
7th February 2007, 08:29 PM
5- Create a stage
A) When selecting this menu you will be given the option to create a 4 player battle, team battle, stage challenge or your own puzzle.

B) What everything means.

i - File: Load a puzzle, save a puzzle, create a new puzzle or delete a puzzle.

ii - Play: Test your puzzle out.

iii - Walls: These are the obstacles that the Chuchus or Kapukapus will run into(They can't run through them)

iiii - Mice: Place your own Chuchus on the grid.

iiiii - Cats: Place your own Kapukapus on the grid.

iiiiii - Solution: Place your own arrows on the grid, directing your mice to the rocket.

iiiiii - Rockets: Place your own rockets on the grid.

iiiiiii - Pits: Place your own pit on the grid(If a mouse or cat runs into a pit they fall down it, so make sure it's only the cat)
These options are generally the same for, 4 player batttle, team battle, stage challenge and puzzle.

6- 4 player battle

This mode lets you face other Computers or humans, the aim of the game is too get as many mice into your rocket.

You can change the difficulty of the computer when going onto "Start after set up" where you can also change whether it's a computer or a human. You are able to play on the games default levels or the levels you make.

7- 4 player team battle

See section 6 of the guide. It is the same except you have a person on your team.

8- Stage challenge

This mode tests on your quickness with various tasks you must do as quickly as possible.

All "A" missions are "Get mice". All "B" missions are "Run away". All "C" missions are "Lunch time". All "D" missions are "100 mice" and all "E" missions are "Cat soccer"

i - Get mice: Get all the mice to the rocket within a certain time limit.

ii - Run away: Avoid the Cats and get to the goal as quickly as possible

iii - Luch time: Feed the cat(s) as quickly as possible.

iiii - 100 mice: Get 100 mice to the rocket as quickly as possible.

iiiii - Cat soccer: Lead cats to your opponents goals.

iiiiii - Finish: It's a suprise.



Thanks for reading, I hope it helped. If you have anything to say about the GUIDE please contact me at: Speedzoom93@aol.com.
Thanks!



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GUIDE made by Astr0®
This guide may not be used without my permission on any other site. ©