cheat-master30
5th December 2007, 11:05 PM
Hopefully, this should be a very, very short list because of how much better Super Mario Galaxy is, but anyways:
1. Slides. There were three in the original, and they were quite fun to ride. I know you have Loopdeswoop Galaxy and two tiny ice slides in Freezeflame Galaxy, but it's not quite the same...
2. Certain enemies. Whomps for one. That Piano I guess for another. Snowmen enemies (Mr Blizzards) for another example. Seems like a few classic enemies got cut in this game.
3. Shell Surfing. However, it was probably cut for four reasons:
1- Manta Rays replaced it in the mini levels.
2- Ice Mario replaced it in Freezeflame
3- Too many ways to do things in a level would make the levels too 'open' and 'easy'.
4- Not enough horizontal space. And in Freezeflame, Melty Molten and other levels where lava keeps Mario in one area, this would allow for HUGE shortcuts. Same in Dusty Dunes Galaxy.
4. Classic Bosses. King Boo, Big Bob-omb, etc. However, it may partly be because of the variety of new foes. But to counter this, those types of bosses could have replaced the duplicate boss battles later in the game.
5. Bigger Mansion. The Ghostly Galaxy mansion was great at feeling like Luigi's Mansion, at least from the outside, but you only got to explore so little inside; a foyer, a hall, a library, another hallway and a room. I wish there were more rooms with more furniture and ghosts. Imagine the Mad Piano's unexpected return...
1. Slides. There were three in the original, and they were quite fun to ride. I know you have Loopdeswoop Galaxy and two tiny ice slides in Freezeflame Galaxy, but it's not quite the same...
2. Certain enemies. Whomps for one. That Piano I guess for another. Snowmen enemies (Mr Blizzards) for another example. Seems like a few classic enemies got cut in this game.
3. Shell Surfing. However, it was probably cut for four reasons:
1- Manta Rays replaced it in the mini levels.
2- Ice Mario replaced it in Freezeflame
3- Too many ways to do things in a level would make the levels too 'open' and 'easy'.
4- Not enough horizontal space. And in Freezeflame, Melty Molten and other levels where lava keeps Mario in one area, this would allow for HUGE shortcuts. Same in Dusty Dunes Galaxy.
4. Classic Bosses. King Boo, Big Bob-omb, etc. However, it may partly be because of the variety of new foes. But to counter this, those types of bosses could have replaced the duplicate boss battles later in the game.
5. Bigger Mansion. The Ghostly Galaxy mansion was great at feeling like Luigi's Mansion, at least from the outside, but you only got to explore so little inside; a foyer, a hall, a library, another hallway and a room. I wish there were more rooms with more furniture and ghosts. Imagine the Mad Piano's unexpected return...