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Shadow64
16th March 2008, 06:23 AM
You could play as other peeps instead of samus? In my opinion it would be great. Maybe play as the other hunters like Trace from MPH that would be awesome!

maybe even Captain Falcon LOL JOKING!:D

NintenDan
16th March 2008, 11:07 AM
C. Falcon indeed. But other stories from their point of views would have expanded the playability, like exploring their home land and such.

Mojo
16th March 2008, 11:23 AM
That would be great, and face Samus as a random opponent.

NintenDan
16th March 2008, 11:42 AM
Yep, my thoughts exactly.

mariowings77
17th March 2008, 01:16 AM
to bad nintendo is to lazy:( to do anything worth while:(

Shadow64
17th March 2008, 04:38 AM
to bad nintendo is to lazy:( to do anything worth while:(

please don't say the obvious LOL:D

NintenDan
17th March 2008, 09:34 AM
Let's state the lies of Nintendo! Never put in me for a game... cough BRAWL cough...

Either way, it would've been so cool to have their ships and such as well.

cheat-master30
17th March 2008, 10:02 AM
That's true. You could also see the adventure from a different perspective.

NintenDan
17th March 2008, 10:30 AM
And clear up the exact reason on why they want the power. Who do they want to help/use it for and such. The book doesn't explain much, even for Spire it just makes it more confusing.

mariowings77
17th March 2008, 01:50 PM
so what your'e saying cheat is that there would be 7 total stories to finish???
and it would have been awesome with some dialog:D

Shadow64
17th March 2008, 03:04 PM
Hell yea a humongus RPG! dang that would be awesome!!!

NintenDan
24th March 2008, 03:47 AM
I was playing this game, as Spire, kickin' ass as usual. With the computers on 2 stars!

cheat-master30
24th March 2008, 01:41 PM
I personally think the coolest thing would be how the story would be adapted for each character, since the game levels at present are made for the abilities of Samus, not the other hunters. Would there be puzzles involving each hunters abilities and alt forms?

NintenDan
25th March 2008, 10:35 AM
Like climbing walls with Dialanche, killing things with Triskeleon, and Slicing things with the Vhozon thingo?

Heeeeeeeeell Yeah!

sam-i-am
25th March 2008, 05:09 PM
Guys , Guys, Guys. The reason Nintendo does not have adventure mode for other hunters is because it is a METROID game, and all METROID games, you are Samus in Story/Adventure Mode. If you did play other hunters in the game, it would be more like Hunters:Metroid Prime. See what I am saying?

NintenDan
26th March 2008, 10:27 AM
You do make a point. That Metroid Prime 3 one has some other helpers or something, does it not? Or something like that, and I don't think you can play as them... or can you. I wouldn't know, but you said sam-i-am does make sense.

cheat-master30
26th March 2008, 10:51 AM
This really doesn't matter, since games like Mario allow you to play as more than Mario. Like Mario Galaxy (Mario and Luigi, no Bros in the title). Or Mario 64 DS (only Mario in the title, but Yoshi, Wario and Luigi are also playable).

NintenDan
26th March 2008, 11:24 AM
Another good point yet again. They could've at least explained the rivals a bit more though. Why do they want that damn power?!?! The manual doesn't help that much.

sam-i-am
2nd April 2008, 07:33 PM
This really doesn't matter, since games like Mario allow you to play as more than Mario. Like Mario Galaxy (Mario and Luigi, no Bros in the title). Or Mario 64 DS (only Mario in the title, but Yoshi, Wario and Luigi are also playable).

Yes, But, Luigi, Wario, and Yoshi are Classic Characters. The hunters in MPH are not. They are temporary. And since this is a DS game, more storylines for the other hunters should not be needed. The confusing storylines already serve the purpose: have some storyline for each hunter. And!, since this is Metroid Prime Hunters, it is about hunters, so you play them in multiplayer. It would change metroid prime if you played as hunters in story mode, if that were so, you should have something to do with them in Metroid Prime 3, but you dont. With Mario, the characters are classic, and, since you had played them in story mode(the only mode) in games earlier than SMG, they are in SMG, I.E. Luigi.

Crazasta
3rd April 2008, 08:07 PM
Sam-i-am made a big point there. But the storylines just because it's a DS game, no no no... They NEEDED storylines, that is one of the reasons there are people out there that hate MPH, not really any storylines besides Samus' except for what you see in their little bios...
Personally, I think it wouldn't change it at all if you played as the other hunters in story mode. "Metroid Prime" is just a gimmick name for the series because of the first one, if you remember, Metroid Prime was the last boss in the very first Metroid Prime game. That big mutated metroid. While none of the other games have any mention of it. "Metroid Prime" really doesn't pertain to Samus or anything else in the series besides that mutated metroid. So, get my point?

cheat-master30
3rd April 2008, 08:22 PM
Agreed. Heck, most Metroid games don't even have Metroids in them any more...

Edit: And for the long explanation, Metroid in terms of series is rather like The Legend of Zelda in terms of naming. They are named after secondary characters or objects, but make little or no connection with what's in the name at all because they were ORIGINALLY based on a story about said characters and objects. The Legend of Zelda does this as well, as do some Mario games. Mario Golf and Tennis GBA don't even have Mario playable. Link's Awakening had no Zelda. Majora's Mask had no Zelda. Oracle games had little mention of the character. The series are pretty much based around the main character and concept, not what it's in the name. Heck, in both series, the names are basically legacy artifacts.

Zexis
3rd April 2008, 08:26 PM
That's be awesome! Too bad it will never happen, and if it did, it wouldn't be on the DS. What we see as potential success Nintendo sees as too much work.

Crazasta
3rd April 2008, 08:51 PM
Agreed. Heck, most Metroid games don't even have Metroids in them any more...

Edit: And for the long explanation, Metroid in terms of series is rather like The Legend of Zelda in terms of naming. They are named after secondary characters or objects, but make little or no connection with what's in the name at all because they were ORIGINALLY based on a story about said characters and objects. The Legend of Zelda does this as well, as do some Mario games. Mario Golf and Tennis GBA don't even have Mario playable. Link's Awakening had no Zelda. Majora's Mask had no Zelda. Oracle games had little mention of the character. The series are pretty much based around the main character and concept, not what it's in the name. Heck, in both series, the names are basically legacy artifacts.

Yep, couldn't have said it better myself.

cheat-master30
3rd April 2008, 09:22 PM
Thanks. In context, the Metroid series title is about as relevant as the title for Pokemon (the 'Gotta catch em all' part from the TV series). Hence to finish all this, giving them a backstory and making them playable wouldn't have ANY real downside at all. Although I have noticed this game is lacking in typical Metroid bosses (No Ridley? No Kraid?)

sam-i-am
4th April 2008, 04:10 AM
Sam-i-am made a big point there. But the storylines just because it's a DS game, no no no... They NEEDED storylines, that is one of the reasons there are people out there that hate MPH, not really any storylines besides Samus' except for what you see in their little bios...
Personally, I think it wouldn't change it at all if you played as the other hunters in story mode. "Metroid Prime" is just a gimmick name for the series because of the first one, if you remember, Metroid Prime was the last boss in the very first Metroid Prime game. That big mutated metroid. While none of the other games have any mention of it. "Metroid Prime" really doesn't pertain to Samus or anything else in the series besides that mutated metroid. So, get my point?


Um, Small Console=Small Game=Small Everything. Including the storyline, they probably rushed storylines to release the game quicker. And for metroid/samus thing, it is not Nintendo's style to stray from having the classic characters-in metroid-Samus, the other hunters are not classic!That why they only get to be in multiplayer. Hey, I did find a metroid in metroid prime 3, It is called a land metroid, something like that, from the scan. MPH did not have ridley or kraid, because its the DS, a handheld. So they strayed from the original metroid games on console.

cheat-master30
4th April 2008, 05:41 PM
Hence if they have it straying away from the console games, why couldn't the gameplay do so as well? Kinda contradictory there...

Crazasta
4th April 2008, 05:55 PM
Small console doesn't always mean small storyline, look at games such as pokemon. All of the pokemon games are basically a huge continuous storyline in itself. MPH failed in many people's eyes because:
1. There is no story for the other hunters.
2. Barely any bosses.
3. Scan visor didn't really have much importance throughout the story besides scanning switches.
4. Only 4 planets, and no, Oubliette doesn't count as a planet, it being just a "Final Boss" thing.

Also, the other hunters need not be classic to have a storyline. Look at Gorea, basically the whole story was centered around him,(The "Ultimate Power") yet he was not in any other games in the franchise. Yet again, MPH's story mode had some major Fail because of the hunters not having storylines.

cheat-master30
4th April 2008, 06:09 PM
1. There is no story for the other hunters.

Agreed, their story is pretty much very thin. Although Sylux may have been spotted at the end of Metroid Prime 3, or at least his ship.

2. Barely any bosses.

Agreed. You also forgot to mention that the bosses weren't designed too great in general, and apart from the final boss and hunters, were quite non memorable.

3. Scan visor didn't really have much importance throughout the story besides scanning switches.

True, but the Volt Driver has less use. It... opens EXACTLY ONE door in the game. Oh, and partly useful to unlock the second battle with Gorea.


4. Only 4 planets, and no, Oubliette doesn't count as a planet, it being just a "Final Boss" thing.

Actually, most Metroid games are one planet with different regions I think, but if you mean that the areas are small and have a lot of backtracking, I agree heartily.

Shadow64
4th April 2008, 07:20 PM
Thanks. In context, the Metroid series title is about as relevant as the title for Pokemon (the 'Gotta catch em all' part from the TV series). Hence to finish all this, giving them a backstory and making them playable wouldn't have ANY real downside at all. Although I have noticed this game is lacking in typical Metroid bosses (No Ridley? No Kraid?)

omg i REALLY wan't kraid back hes sooo AWESOME!!!

cheat-master30
5th April 2008, 01:06 AM
Has Kraid ever been in a 3D Metroid game?

Crazasta
5th April 2008, 03:09 AM
Unless you count SSBM as a 3D Metroid game, no, Kraid hasn't, I'm sure.

cheat-master30
5th April 2008, 11:56 AM
That's odd. Wonder why he hasn't?

sam-i-am
6th April 2008, 03:30 AM
Small console doesn't always mean small storyline, look at games such as pokemon. All of the pokemon games are basically a huge continuous storyline in itself. MPH failed in many people's eyes because:
1. There is no story for the other hunters.
2. Barely any bosses.
3. Scan visor didn't really have much importance throughout the story besides scanning switches.
4. Only 4 planets, and no, Oubliette doesn't count as a planet, it being just a "Final Boss" thing.

Also, the other hunters need not be classic to have a storyline. Look at Gorea, basically the whole story was centered around him,(The "Ultimate Power") yet he was not in any other games in the franchise. Yet again, MPH's story mode had some major Fail because of the hunters not having storylines.

A console performance(DS=not xtreme performance) dictates just about everything, because of expectations of what it is supposed to do, besides, it is not a huge major game. I think Nintendo probably thought, Who cares much about storylines?, they make sense to us anyway. I think MPH was amazing and did not fail. The graphics for DS system with MPH is almost unbelieveable. The sound was just as good, including live talking with the mic. 4 planets is pretty good, for DS. I think scan visor was better, because the less the scanning, the more the fighting etc.

What I think personally about storylines is, heck with storylines, i just care about how i can use each hunter to my advantage.

Shadow64
6th April 2008, 06:03 AM
Has Kraid ever been in a 3D Metroid game?

only time he has ben in 3-D whas in melee but never in a metroid game

he MUST return hes like the 2nd best boss ever!! (ridley is first)

jakecoia
6th April 2008, 05:23 PM
That would be great, and face Samus as a random opponent.

or samus could be like the final boss or something that would be freakin sweet

Nintendofanthr33
16th August 2008, 12:53 PM
I wonder if theres a AR code to play as an enemy like a boss like in SM64dS

Zexis
25th August 2008, 05:13 PM
I used to fanatize about a whole new game where you could play as the other hunters and play from their perspectives and see their stories...sadly, it was all too obvious that Nintendo had no intent of making another MPH. And while I don't have a source of this, I heard that the sales of MPH were well over expectations, and yet, for some reason, Nintendo didn't see the potential of taking an okay game and making a great sequel to it. But, I still have hope for Metroid on the DS...