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New Super Mario Bros AR Codes and Quantifiers

New Action Replay Codes by Me

First off, here are the new codes I have made using these quantifiers for anyone that wants them. They allow the use of Super Power Mario, a star in the secondary item circle (infinite amounts), various glitchy numbers and other cool stuff.

Start Level as Power Mario

2209dbc0 00000006

Start Level as Invisible Mario (freezes game)

2209dbc0 00000007

Have Infinite Stars in Inventory

2209dbc8 0000000A

Missingno like glitch on screen and other effects...

2209dbc8 00000009

The Quantifier Lists

In case you didn't realise this, Codejunkies default codes work off a quantifier set, and below is the full list. Note that some effects may be detrimental to game health, and others have strange side effects.

Start Level as Quantifiers

Always Have Item Quantifiers

General Information

Power Mario means Super Mario with the health of Fire Mario. For example, if you get hit, you stay as Super rather than go back to Small Mario. The next hit sends you to small Mario. Not particularly useful, unless you want pretend you're not using a code and have found a new glitch.

The numbers are displayed on the map, but not in the level. In the level though, touching the blank space will cause the desired item (such as a star) to fall from the sky.

The special items do not save when you quit the game and reboot without codes activated.